import PipelineObject from "./pipelineObject";

interface IGeometry {
    vertex: Float32Array,
    index: Uint16Array | Uint32Array, 
    vertexCount: number, 
    indexCount: number,
    pipeline: PipelineObject,
}

interface IGeometryBuffer {
    vertex: GPUBuffer,
    index: GPUBuffer, 
}

export { IGeometry, IGeometryBuffer }